![]() You do not have to continue a Battle to the very end. Players take turns playing Battle cards one at a time, until all cards have been played, or one player decides to withdraw. ![]() You will not draw additional cards during the Battle, so you must formulate your strategy based on only these cards. Face-down cards are wild and can be played to any theater, but only have a strength of 2 and do not grant Tactical Abilities.Īt the start of each battle, you will be dealt a hand of six cards. Playing a card face-up triggers its Tactical Ability, but the card must be played in its corresponding theater. All cards can either be played face-up or face-down. The order you play your Battle cards is critical, and so is how you play them. After several months of tension between NATO and the Warsaw Pact, an incident in the North Sea suddenly sets the world on fire, starting an all-out war. There Is No Preview Available For This Item. Richer, more beautiful and more accessible, Wargame AirLand Battle is the sequel to the explosive real-time strategy game Wargame European Escalation 1985. ![]() In Air, Land, & Sea, two players participate in a series of Battles, with the objective to control two of the three Theaters of war after both players have played all of their Battle cards, or convince your opponent to withdraw!Īs Supreme Commander of your country's military forces, you must carefully deploy your forces across three possible theaters of war: Air, Land, and Sea. Real War: Air-Land-Sea : Rival Interactive : Free Download, Borrow, and Streaming : Internet Archive. ![]()
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